AirDust v1.03

by Blender X / Admin
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AirDust v1.03

AirDust v1.03 allows you to quickly generate aerial dust particles! It works pretty well with Depth of Field and gives you that extra realism to your shots.

As you are emitting from a mesh, you doesn’t even need to simulate, just create a box in the area want the dust particles, and you are ready to render.

As it uses instances, you can use an insane amount of particles without using too much memory.

It also allows you to simplify how those particles is shown on the viewport, so you don’t have a huge impact on the performance while working on the scene

It also has a Camera Culling feature to remove particles that are not visible to the camera.

You just need to Append the .Blend File to your scene, selecting the AirDust Inside the Nodetree folder.
Select a object to emit the particles and load the AirDust Geometry Node on the Modifiers tab.
You can see how to use that in this video:

You can download AirDust v1.03 for free by link below!


The material is provided for reference and informational purposes only. Support the author by purchasing a course from him!


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